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  • Make sure your loadouts are in compliance with the taskforce loadout list. Campaign #11 started 6/11/2018! Bornholm will be our area of operations for two months.
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T.Bruno

[LtCol] Lieutenant Colonel
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T.Bruno last won the day on August 9

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About T.Bruno

  • Birthday April 5

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  1. T.Bruno

    If this comment gets 20 likes ill make a vlog.
  2. T.Bruno

    Meeting Followup (Bruno's Blog #3)

    'Rah Marines, I felt it was important to make a quick followup to the leadership meeting last weekend to disclose where we are at in terms of moving forward with some of the changes. I feel its important to set a expectation on how long it will take to get everything discussed at the meeting done. As everyone who attended the meeting knows, a lot of topics were discussed and Task Force has a big list of things to go over. While I am constantly working on fixing issues discussed or forming new ideas created, Task Force is only 3 people. So, it's gonna take some time, but you will see posts on the website and discord about changes and additions as time goes by. For now, I just wanted to let the community know where we are at. Officially started Game Night, with the first Game Night being on August 7th. Begun addressing server/lag/frame issues, with changes already going down the pipeline. Chosen the new campaign map in advance, and begun fleshing out the next campaign to make it more interesting, dynamic, and most importantly: fun. Worked on improving recruitment. Discussed improvements to mission planning with Command, S3, and Task Force for operations. Entered the last stage of development for the new training map. Began working on changes to Air structure, command, and training. Other miscellaneous projects and improvements. Obviously, this isn't everything that was discussed at the meeting and we still have plenty to do. But this is where we are at now. We are taking care of priority issues and projects first then moving down the list as we finish. I do want to thank those that donated this month as we have reached our donation goal! Thank you to everyone that contributed to the Units upkeep, it goes to show how strong of a community we truly are. Also, I continue to ask that everyone vote for us everyday on Clanlist. It really does make a difference and helps bring in new members(https://clanlist.io/vote/ParamarineTaskForce)! If you have any further questions, feel free to comment and I will answer them as soon as I can. Paramarines Lead The Way, Lieutenant Colonel T.Bruno
  3. Bruno's Blog The Steps We're Taking and The Changes We Makin' Rah Marines, This post is gonna be filled with a lot of important info, so stay with me. I am going to covering a bunch of topics people have brought up as well as showcase some new ideas that we have been working on. Leadership Meeting Most people at this point have heard about the Leadership Meeting we have been planning at some point but it's time to put down some concrete information. The meetings are gonna be this upcoming weekend; Sunday, July 22nd and Monday, July 23rd. The Sunday meeting will be at 7:00PM EST and the Monday meeting will be at 5:00PM EST. We decided to host two meetings so people who can’t attend the first one can attend the second one instead. You must be a Fireteam Leader/Assistant Team Leader/Vehicle Gunner or above to attend. We do expect platoon and company leadership to be there as well and we will be tracking who does and does not attend. The goal of this meeting is to give everyone a chance to give their opinion on the current state of the unit and discuss ideas and solutions to problems, as well as discuss what is expected of everyone in leadership. Hall or I will be at the meetings to keep the discussion on track and make sure everyone's opinion is heard by Task Force. If it goes well, we plan on making this a regular thing. Making sure the backbone of the unit is involved and strong is a big priority of me and this is the first step to getting that done. Logistics and Mortars Another thing that has been spreading around the unit is that we are working on Mortars and Logistics. While it is true we are working on it, there arnt plans to implement it any time soon. The plans we have are still in very early alpha and not ready for implementation. On top of that, we are currently focusing on getting the unit back to full strength before we start implementing any new sections/opening more slots. I won’t go into any details on the structure or implementation as even we are not entirely sure what the final product will be or when it will be ready. This is just to show that it is indeed in the pipeline. Training Map Now, many newer members might not realize this, but we have been working on creating our own training map for over half a year now. It's been a long hard journey but I'm happy to say that we are finally in the last stages of development. I won’t give any exact dates, but our goal is to have it ready for release within the next few weeks. More information will be released when we confirm a Opening Date for the map. Big shout out to our dedicated Development Team that has spent a lot of time building it literally from the ground up. S3 Operations One thing I want to address that I have had people come to be about is our current way of planning and creating Operations and Campaigns, as well as our Zeus's. A few things I want to mention is that I have a lot of plans for new systems and ideas to make our campaigns more dynamic and operations more interesting. I won’t go into to much detail yet but once the next campaign starts to close in I will make a new post confirming all the changes and how it will affect everyone. I am also going to be working with S3 and S7 to create training's for our current and any future Zeus's to improve our operations. Community Improvements Next I want to share some ideas we’ve had to improve the community and bring people together to play games and have fun. One such idea is making an official Unit Game Night. Every week we would create a poll/vote on what free-to-play game we would play at the next game night. On the day of the Game Night, everyone would get together to play and have fun, then vote on what would be the next game night. Nothing crazy and easy for people to get involved and meet people in the unit they might not have ever got the chance to talk to. Depending on how big it becomes, we could start offerings points for attending and prizes for winning tournaments. We want to keep it strictly to free-to-play games for the most part so everyone can take part if they want to and not limit it to a game that you have to buy first. There could be exceptions depending on the game and how cheap it is but it wouldn't be common. This is just a basic idea that we can always improve on but I wanted to get the opinion of the community. Another idea we have for a community event is something that I dreamed of personally for a long time. To put it simply, the idea is to have official side-ops that would run different mods then we do for our main servers. It would give members the opportunity to have fun with cool mods that we don't use such as the Star Wars mods or Halo mods. The community would vote on a monthly “theme” for the operations and we would create a separate repository or create a list of the mods we would use for members to download if they so choose. It would be completely voluntary to join or download the mods. Think of it as a non-mandatory operation with different mods, for both companies. Command structure would similar to a mini-op in which it depends on who attends and all PTF Rules and Regulations would still apply. This is just a basic idea that we can always improve on but I wanted to get the opinion of the community. Voting and Donations Finally, to end it off, I just wanted to touch on things every person can do it help the community. First is voting on Clanlist, which is something every person can easily do every day that helps us get new members. I’ll post the link in here but you can easily find it on our TeamSpeak and by hitting the Clanlist button on our website. Please try and vote everyday as it does really help us and it takes all of 5 seconds. The last thing is donating. We will never directly ask or beg for money but donations do keep our servers, TeamSpeak, and website up. So if you want to support the community and help us stay afloat, donate to our official PayPal on our website and TeamSpeak. We offer Donor tags on the TeamSpeak so if you do donate, approach a member of Task Force and we will verify your donation. Donations keep us running! So help us fund the unit if you can, as we cannot do it ourselves. Thanks! Thanks to everyone who read to this point, my next post is going to be a Q&A about myself and any unit related info. If there is a question you want me to answer that is appropriate, send me a message on the website with the title “Q&A Question.” If there are any questions, comments, or concerns you have about this post, feel free to post a comment and I will answer as soon as I can. Once again, thanks for being a part of the community and helping to improve the PTF. Long Live the Paramarines, Lieutenant Colonel Bruno Task Force Executive Officer
  4. T.Bruno

    Keep the comments appropriate here. This is not a place to make jokes.
  5. T.Bruno

    Keeping the Community Informed

    'Rah Marines, This is both a test post and an announcement that I will be reviving this blog. I will try and post at least a couple of times a month. This is going to be a casual blog for me to discuss whats going on in the unit and informing the community of what our plans our. Alright, so now onto the point of this whole thing. In my opinion, one of the biggest killers of units is when high command loses focus on what the community wants and cares about. They ignore their community and only do what they feel is right. Obviously, my goal as the Task Force XO is to avoid this, but its more then that to me. Everyone who has known me for awhile knows I care deeply about this unit and the community within it. So, I am going out of my way to make sure the community is well informed and heard by Task Force Command. This post is to make people aware that I will be doing this so they can get involved in the future. I will always answer any questions posted in the comments. I can discuss any topics that people think needs to be discussed or covered. This blog is for the community to understand what Task Force does and thinks, as well as ask questions and offer solutions. This blog is for you guys to help me make the unit better. This will not be used to make announcements or post important unit changes; those will still be posted under the appropriate forums. If anyone has any questions about the blog itself or recommendations for topics to cover, make sure to leave a comment and I'll respond to you as soon as I can. Long Live The PTF, Lieutenant Colonel T.Bruno P.S. - A lot of members play Rainbow 6 Siege throughout the week, so if you own the game and want to play with other members, you can find players on the discord or forums!
  6. until
    Armor Non-Commissioned Officer Academy Grade II (A-NCOA) Description: After completion of this course an aspiring leader should possess both the knowledge and skill set to effectively lead a tank or vehicle. Prequisite(s): Completed JA-NCOA Grade I & II Eligible MOS's: 03xx, 18xx Consequence: Required for promotion to Sergeant (18xx)
  7. until
    Non-Commissioned Officer Academy Grade II (NCOA) Description: The goal of this course is to effectively educate and train NCOs on the tactics and logic of leading a squad. Prequisite(s): Completed J-NCOA Grade I & II Eligible MOS's: 03xx, 18xx Consequence: Required for promotion to Sergeant (03xx)
  8. until
    Junior Armor Non-Commissioned Officer Academy Grade II (JA-NCOA) Description: The goal of this course is to educate students on the procedures of operating in a convoy and will instruct students how to properly operate and potentially lead under extreme conditions. Prequisite(s): Completion of ATB Grade I & II. Eligible MOS's: 03xx, 18xx Consequence: Required for promotion to Corporal (18xx)
  9. until
    Junior Non-Commissioned Officer Academy Grade II (J-NCOA) Description: After completion of this course an aspiring leader should possess both the knowledge and skill set to effectively lead a small team. Prequisite(s): Completed ITB Grade I & II Eligible MOS's: 03xx, 18xx Consequence: Required for promotion to Corporal (03xx)
  10. T.Bruno

    ATB Grade II: Armor Training Battalion

    until
    Armor Training Battalion Grade II (ATB) Description: Intended as a follow up to basic training, this course intends to lay the groundwork of an effective Armorman's doctrine and knowledge base. Prequisite(s): Completion of Recruit Training Course. Eligible MOS's: 03xx, 18xx Consequence: Required for promotion to Lance Corporal (18xx)
  11. T.Bruno

    ITB Grade II: Infantry Training Battalion

    until
    Infantry Training Battalion Grade II (ITB) Description: The goal of this course is to give every infantryman the knowledge base to be effective on the battlefield. Prequisite(s): Completion of Recruit Training Course. Eligible MOS's: 03xx, 18xx Consequence: Required for promotion to Lance Corporal (03xx)
  12. until
    Armor Non-Commissioned Officer Academy Grade I (A-NCOA) Description: The goal of this course is to educate students on the procedures how to properly lead a Tank or Vehicle under extreme conditions. Prequisite(s): Completed JA-NCOA Grade I & II Eligible MOS's: 03xx, 18xx Consequence: Required for promotion to Sergeant (18xx)
  13. until
    Non-Commissioned Officer Academy Grade I (NCOA) Description: The goal of this course is to guide students on how to properly command and navigate their squads in urban terrain, and how to utilize proper radio procedure at squad level. Prequisite(s): Completed J-NCOA Grade I & II Eligible MOS's: 03xx, 18xx Consequence: Required for promotion to Sergeant (03xx)
  14. until
    Junior Armor Non-Commissioned Officer Academy Grade I (JA-NCOA) Description: The goal of this course is to properly educate trainees on the proper procedures and skills they would need to become educated Armormen. Prequisite(s): Completion of ATB Grade I & II. Eligible MOS's: 03xx, 18xx Consequence: Required for promotion to Corporal (18xx)
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